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Programming of Mobile Applications

Major: System Engineering (Internet of Thinks)
Code of Subject: 6.122.09.E.107
Credits: 4
Department: Computerized Automatic Systems
Lecturer: Vovchak O.V.
Semester: 5 семестр
Mode of Study: денна
Learning outcomes:
As a result of learning the discipline, the student must be able to demonstrate the following learning outcomes:
know:
- to know and understand the methodology of designing and designing devices for controlling moving objects / things of the Internet, relevant normative documents, current standards and technical conditions
be able:
- to search for information in various sources for solving specialty tasks;
- to work effectively both individually and in the team, to present the results of work
- to be able to search information in different sources for solving specialty tasks
- to be able to think systematically and apply creative abilities to the formation of fundamentally new ideas
- be able to analyze requirements, develop an architecture, design and implement software for collecting, storing and analyzing data;
Required prior and related subjects:
Teamwork and presentation skills
Algorithmization and programming p.1
Algorithmization and programming part 2
Algorithmization and programming p.3
Organization of databases and knowledge
Operating Systems
Computer networks
Summary of the subject:
Today's conditions for implementing Internet-based applications require the availability of convenient mobile applications for interaction with end-users. A trained specialist should be able to define requirements for mobile applications, design design and implement interaction between a mobile application and a server using a client-server approach to software development. Educational discipline is an instrumental basis for the implementation of the analytical part of further disciplines, as well as coursework. Educational discipline WB 1.2.Programming of mobile applications belongs to the cycle of professional training of the curriculum of bachelor's degree in specialty 122 Computer Science (specialization System Engineering (Internet of Things)).
Recommended Books:
1. Android Programming: The Big Nerd Ranch Guide, Third Edition – O’Reilly Media, Inc. – 2017 – 624 p..
2. Head First Android Development: A Brain-Friendly Guide – O’Reilly Media, Inc. – 2017 – 928 p.
Assessment methods and criteria:
Current control (PC):
Laboratory work (30)
Control works (10)
Examination Control:
- written component 35
- oral component 20
Total 100 points

Programming of Mobile Applications

Major: Systems Engineering (Internet Things)
Code of Subject: 6.122.09.E.107
Credits: 4
Department: Computerized Automatic Systems
Lecturer: Vovchak O.V.
Semester: 5 семестр
Mode of Study: денна
Learning outcomes:
As a result of learning the discipline, the student must be able to demonstrate the following learning outcomes:
know:
- to know and understand the methodology of designing and designing devices for controlling moving objects / things of the Internet, relevant normative documents, current standards and technical conditions
be able:
- to search for information in various sources for solving specialty tasks;
- to work effectively both individually and in the team, to present the results of work
- to be able to search information in different sources for solving specialty tasks
- to be able to think systematically and apply creative abilities to the formation of fundamentally new ideas
- be able to analyze requirements, develop an architecture, design and implement software for collecting, storing and analyzing data;
Required prior and related subjects:
Teamwork and presentation skills
Algorithmization and programming p.1
Algorithmization and programming part 2
Algorithmization and programming p.3
Organization of databases and knowledge
Operating Systems
Computer networks
Summary of the subject:
Today's conditions for implementing Internet-based applications require the availability of convenient mobile applications for interaction with end-users. A trained specialist should be able to define requirements for mobile applications, design design and implement interaction between a mobile application and a server using a client-server approach to software development. Educational discipline is an instrumental basis for the implementation of the analytical part of further disciplines, as well as coursework. Educational discipline WB 1.2.Programming of mobile applications belongs to the cycle of professional training of the curriculum of bachelor's degree in specialty 122 Computer Science (specialization System Engineering (Internet of Things)).
Recommended Books:
1. Android Programming: The Big Nerd Ranch Guide, Third Edition – O’Reilly Media, Inc. – 2017 – 624 p..
2. Head First Android Development: A Brain-Friendly Guide – O’Reilly Media, Inc. – 2017 – 928 p.
Assessment methods and criteria:
Current control (PC):
Laboratory work (30)
Control works (10)
Examination Control:
- written component 35
- oral component 20
Total 100 points